This piece shows Robocop which I made for the mini-challenge that's taking place on max3d.pl CG vortal.
Character is almost 10k triangles, two textures 1024x1024 normal specular, I added also DirectX shader which added a bit of touch the the overal effect.
modeling uv mapping i have done in wings3d, texture normal in photoshop
from here you can download a 360 degrees rotation of the model : [url=http://www.mm.pl/~aktimel/robocop.mov]click![/url]
big screenshots :